骇人更新:修订间差异

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'''骇人更新''' 将是计划中1.4万圣节的一个重要更新,计划中有许多不同的怪物和变种,可穿戴和放置的[[头颅]],以及一个新的BOSS[[凋灵]]。
'''骇人更新''' 将是计划中1.4万圣节的一个重要更新,计划中有许多不同的怪物和变种,可穿戴和放置的[[头颅]],以及一个新的BOSS[[凋灵]]。


== Features ==
== 特点 ==
:''这里是已知变化的完整列表,如果想知道以后将会出现的内容,请参阅[即将推出的功能]。骇人更新的内容将发布到这个页面。''
:''To see complete list of known changes, see the [[Upcoming features]]. It will be put into this page once the Pretty Scary Update is released.''


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2012年10月4日 (四) 12:23的版本

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  本条目介绍的是2012年的万圣节更新。关于2010年万圣节更新,请见“万圣节更新”。

骇人更新 将是计划中1.4万圣节的一个重要更新,计划中有许多不同的怪物和变种,可穿戴和放置的头颅,以及一个新的BOSS凋灵

特点

这里是已知变化的完整列表,如果想知道以后将会出现的内容,请参阅[即将推出的功能]。骇人更新的内容将发布到这个页面。
Changes planned for the Pretty Scary Update

Note : Very few references are provided here since most of this content has been directly released in weekly snapshots 12w32a–.

Modding/Code:

  • F3+P will toggle the auto-pause when the window loses focus
  • F3+H will toggle detailed item descriptions
  • Fire spread will be affected by the difficulty.[1]
  • Modding API.[2][3][4]
    • Will be called "plugins".[5]
  • Rewriting Lighting engine.[6] Current engine has some bugs. (See Bug Fixes below.)

Commands:

  • Added a Command Block that that can run server commands when triggered by redstone, intended for adventure maps
    • No crafting recipe, only obtainable through /give[7][8]
    • Use @p to address the nearest player, @a for all players (where applicable) and @r for a random player[9][10][11]
    • Only OPs can create it in multiplayer if there isn't already one in the game.
    • Will operate in silent mode so it doesn't display commands in the chat window.[12]
  • Added a few commands for use with the redstone command block
    • /difficulty to change game difficulty[13]
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Toggling PvP[14]
    • /spawnpoint to change spawnpoint per player (not the actual spawnpoint but more like an invisible bed)
      • /spawnpoint <player> <x> <y> <z>
    • /gamerule <gamerule> <true/false>
      • /gamerule doFireTick to change if the fire should spread
      • /gamerule doMobLoot to change if mobs should drop items
      • /gamerule doMobSpawning to change if mobs should naturally spawn
      • /gamerule doTileDrops to change if blocks should have drops (does not work for paintings)
      • /gamerule keepInventory to change if you should keep your items in your inventory if you die.
      • /gamerule mobGriefing to change if creepers and endermen should be able to change blocks.
    • /weather [clear | rain | thunder] to change the weather
    • /help command improved

General/unsorted:

  • Improved superflat spawning options[15]
  • Entities (such as Cows, Minecarts & Ghasts) will be able to travel through Nether Portals and End Portals.[16][17]
    • Entities will pass through instantly, but at a longer "cooldown".[18]
    • There are no restrictions, any entity at all can travel through the portals.[19]
    • Will allow fire burning entities like blazes to leave the nether and potentially burn things.[20]
    • Portals will teleport an Entity relative to where it entered.[21][22]
  • Added Wooden Button.
  • Added new potions:
    • Night Vision potion.
    • Invisibility potion.[23]
      • Now hides the nametag[24]
      • Mobs do not see you until you bump into them.
      • Turns mobs invisible too.
  • Improved villages and villagers to make them more self-aware[25]
    • You can now restore a desolate village or create a completely new village[26]
  • Added a Beacon block block. (refered in-game as "Work in progress" prior to 12w36a)
    • Can be right-clicked to reveal a GUI
    • Glows as bright as glowstone and casts a white light into the sky when on an assembled pyramid.
      • a 3x3 platform out of iron, gold, diamond and/or emerald blocks is the minimum size
      • additional layers with increasing size under that increase the reach of the effects
      • Each layer unlocks a new level of effects and increases the block's range by 8 blocks
      • You do not have to use only one block type for the pyramid, images have been released by members of the community showing multiple materials in one layer.
    • The minimum range is 16 blocks
    • Players within the blocks' range will be given the selected effects every 4 seconds
    • Changing a block's
  1. http://www.youtube.com/watch?v=tPjuwDhKBN4
  2. dinnerbonetweet:197618477924757504
  3. dinnerbonetweet:205722692442259456
  4. https://www.mojang.com/2012/07/minecraft-1-3-info-snapshot-w27/
  5. dinnerbonetweet:184264178889015296
  6. dinnerbonetweet:237924319206973440
  7. jebtweet:228837335368863744
  8. http://www.reddit.com/r/Minecraft/comments/xfzdg/i_am_markus_persson_aka_notch_creator_of/c5m2g4v
  9. jebtweet:228848952240373761
  10. jebtweet:228849208181002240
  11. jebtweet:228830318398959617
  12. http://www.reddit.com/r/minecraftsuggestions/comments/ymtck/option_to_hide_onscreen_text_when_command_block/c5x5kv6
  13. jebtweet:228830493049769984
  14. jebtweet:229969941087006720
  15. dinnerbonetweet:239426723022770176
  16. http://www.reddit.com/r/minecraftsuggestions/comments/yjtbt/entities_should_pass_through_nether_portals/c5werwk?context=3
  17. dinnerbonetweet:238279175151165440
  18. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0t3x
  19. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0rah
  20. dinnerbonetweet:238328295316398081
  21. dinnerbonetweet:238554053532086272
  22. dinnerbonetweet:238554820582182913
  23. jebtweet:236160788006576129
  24. jebtweet:236161543463653377
  25. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5p29js?context=3
  26. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3