骇人更新

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Wuyun673@legacy41779114留言 | 贡献2012年10月4日 (四) 12:21的版本
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  本条目介绍的是2012年的万圣节更新。关于2010年万圣节更新,请见“万圣节更新”。

骇人更新 将是计划中1.4万圣节的一个重要更新,计划中有许多不同的怪物和变种,可穿戴和放置的头颅,以及一个新的BOSS凋灵

Features

To see complete list of known changes, see the Upcoming features. It will be put into this page once the Pretty Scary Update is released.
Changes planned for the Pretty Scary Update

Note : Very few references are provided here since most of this content has been directly released in weekly snapshots 12w32a–.

Modding/Code:

  • F3+P will toggle the auto-pause when the window loses focus
  • F3+H will toggle detailed item descriptions
  • Fire spread will be affected by the difficulty.[1]
  • Modding API.[2][3][4]
    • Will be called "plugins".[5]
  • Rewriting Lighting engine.[6] Current engine has some bugs. (See Bug Fixes below.)

Commands:

  • Added a Command Block that that can run server commands when triggered by redstone, intended for adventure maps
    • No crafting recipe, only obtainable through /give[7][8]
    • Use @p to address the nearest player, @a for all players (where applicable) and @r for a random player[9][10][11]
    • Only OPs can create it in multiplayer if there isn't already one in the game.
    • Will operate in silent mode so it doesn't display commands in the chat window.[12]
  • Added a few commands for use with the redstone command block
    • /difficulty to change game difficulty[13]
      • /difficulty 0 = peaceful
      • /difficulty 1 = easy
      • /difficulty 2 = normal
      • /difficulty 3 = hard
    • Toggling PvP[14]
    • /spawnpoint to change spawnpoint per player (not the actual spawnpoint but more like an invisible bed)
      • /spawnpoint <player> <x> <y> <z>
    • /gamerule <gamerule> <true/false>
      • /gamerule doFireTick to change if the fire should spread
      • /gamerule doMobLoot to change if mobs should drop items
      • /gamerule doMobSpawning to change if mobs should naturally spawn
      • /gamerule doTileDrops to change if blocks should have drops (does not work for paintings)
      • /gamerule keepInventory to change if you should keep your items in your inventory if you die.
      • /gamerule mobGriefing to change if creepers and endermen should be able to change blocks.
    • /weather [clear | rain | thunder] to change the weather
    • /help command improved

General/unsorted:

  • Improved superflat spawning options[15]
  • Entities (such as Cows, Minecarts & Ghasts) will be able to travel through Nether Portals and End Portals.[16][17]
    • Entities will pass through instantly, but at a longer "cooldown".[18]
    • There are no restrictions, any entity at all can travel through the portals.[19]
    • Will allow fire burning entities like blazes to leave the nether and potentially burn things.[20]
    • Portals will teleport an Entity relative to where it entered.[21][22]
  • Added Wooden Button.
  • Added new potions:
    • Night Vision potion.
    • Invisibility potion.[23]
      • Now hides the nametag[24]
      • Mobs do not see you until you bump into them.
      • Turns mobs invisible too.
  • Improved villages and villagers to make them more self-aware[25]
    • You can now restore a desolate village or create a completely new village[26]
  • Added a Beacon block block. (refered in-game as "Work in progress" prior to 12w36a)
    • Can be right-clicked to reveal a GUI
    • Glows as bright as glowstone and casts a white light into the sky when on an assembled pyramid.
      • a 3x3 platform out of iron, gold, diamond and/or emerald blocks is the minimum size
      • additional layers with increasing size under that increase the reach of the effects
      • Each layer unlocks a new level of effects and increases the block's range by 8 blocks
      • You do not have to use only one block type for the pyramid, images have been released by members of the community showing multiple materials in one layer.
    • The minimum range is 16 blocks
    • Players within the blocks' range will be given the selected effects every 4 seconds
    • Changing a block's
  1. http://www.youtube.com/watch?v=tPjuwDhKBN4
  2. dinnerbonetweet:197618477924757504
  3. dinnerbonetweet:205722692442259456
  4. https://www.mojang.com/2012/07/minecraft-1-3-info-snapshot-w27/
  5. dinnerbonetweet:184264178889015296
  6. dinnerbonetweet:237924319206973440
  7. jebtweet:228837335368863744
  8. http://www.reddit.com/r/Minecraft/comments/xfzdg/i_am_markus_persson_aka_notch_creator_of/c5m2g4v
  9. jebtweet:228848952240373761
  10. jebtweet:228849208181002240
  11. jebtweet:228830318398959617
  12. http://www.reddit.com/r/minecraftsuggestions/comments/ymtck/option_to_hide_onscreen_text_when_command_block/c5x5kv6
  13. jebtweet:228830493049769984
  14. jebtweet:229969941087006720
  15. dinnerbonetweet:239426723022770176
  16. http://www.reddit.com/r/minecraftsuggestions/comments/yjtbt/entities_should_pass_through_nether_portals/c5werwk?context=3
  17. dinnerbonetweet:238279175151165440
  18. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0t3x
  19. http://www.reddit.com/r/Minecraft/comments/ymz3n/you_can_now_move_mobs_through_nether_portals/c5x0rah
  20. dinnerbonetweet:238328295316398081
  21. dinnerbonetweet:238554053532086272
  22. dinnerbonetweet:238554820582182913
  23. jebtweet:236160788006576129
  24. jebtweet:236161543463653377
  25. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5p29js?context=3
  26. http://www.reddit.com/r/Minecraft/comments/xrgvy/jeb_killing_villagers_face_the_consequences/c5pd9mx?context=3